Pretty bonkers stuff, I like where you're going with this for sure!
You've got a pretty wonky hook to this track, in a good way. I can't quite but a finger on it, but it's got this weird off putting feeling to it I dig.
Big thing this track needs though is some mixing love, you've got a lot of peaking going on from just how loud this gets.
You can probably fix a lot of it with a compressor over the main lead (which is probably your loudest element of the track), or maybe a limiter. The biggest problem area that synth has is when you do that cutoff+resonance riser, it peaks hard about halfway through.
Some of this you can avoid by dulling down the resonance, or making the resonance go down faster if you're automating both cutoff and resonance.
The other side of it is just it's too loud in general. Loudness in a track is good and all, as long as the final mix comes through clean. You can always give things a boost later on with a compressor and some gain with it, but before any of that you need things to be clean so you don't lose much of the clarity of the instruments.
Your drumline is getting eaten by that lead too, but you should be able to fix that with some sidechaining. Get that kicker to duck the main lead on the beat and it'll sound punchier than ever. A side benefit to the track would be the ducking will probably add to the insanity of the sound, I think it would benefit it a lot!
If you're unfamiliar with sidechaining, please look up how to do it in your DAW, it really lets you go crazy with all these loud elements and still keep that sweet kicker punch you need. Typically it's really easy to do it, a lot of DAWs have the functionality built right into it (FL Studio has it built into the Limiter plugin it comes with, super easy to work with).
Overall, I love this bonkers thing, Clean up some of that mixing and you've got yourself a rock solid track!