Age/Gender: 20, Male
Location: Queensbury,NY
Job: Comm&Media Arts Maj.
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All Audio Reviews
136 Reviews | 55 w/ Responses
First off, the sub bass behind that kicker is insanely powerful
Now for the important bits:
1: You need to work on your mastering for this. In alot of areas I can hear static showing up from instruments being too loud, as well as areas where the kick "suppresses" the other instruments.
Use an equalizer or master volue to lower it a bit to clear up that problem.
2: A couple of your notes seemed off-key in the first half of the song, take a day off from composing the same project, then come back with "fresh ears" and listen through again every now and then to pick up on these spots.
Problems aside, this is a pretty simple sounding track that has alot of casual listening possibilities, I like the overall feel of it a bit. :)
Author's Response:
thx for your comment , house is not my first choice in music production , but your comment will help me make it better , thx
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Very laid back track, pushed a little more towards house than trance imo
All around it's just plain relaxing to listen to, I can't really point out any problem areas to this track.
Only thing I can suggest is to maybe slightly lower your master volume, it seems a bit loud
Author's Response:
Yeah I export with volume at 100% so others can adjust the volume while still getting the same sound quality. Thanks for the review man!
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Definately sounds like you're pretty new at audio, but I can hear some potential in this.
First and foremost, you need to increase the master volume of the song. Campare your song in your program to a song playing in an audio player to find a good volume setting. Having too low of a volume is a hassle and also can cause some quality to be lost.
I like your score behind this, while the instruments are nothing special, I can see something pretty nice created with the score you have here once you get a little more comfortable with your program.
Keep at it, I'll keep an eye out for your stuff in the near future :)
Author's Response:
Fixed.
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Recently remixed this myself :P
The double kicks/offbeat kicks seem kinda like they're at a wierd point in the measure, probably would flow better at the end of the measure instead of in the first couple steps. Also, the hat fade-in kicker pattern probably should've been used more like a crecendo or a way to finish a 4/8/16 measure portion, it sounds a bit repetitive with it being used so much.
The moog bass I think could use a slightly lighter attack, but that's a personal opinion thing :P
Nice kicker by the way, it has a nice punch to it as well as just being all around pleasing to listen to
overall, pretty good stuff, just needs a few small tweaks on the kicker
Author's Response:
Thanks for the thoughts dude :) and yeah the double kicks are in a strange pattern in some parts because I was trying to stay close to the track with the kick drum and reverse crashs, some hi hats don't go with the kicks at one point because it was starting to get repetative so I played around with some hi snare and kick patterns aswell with the odd tom fill every so often.
I like the track as it is, it was longer but wouldn't upload so had to cut a bit of it off, but everyone's thoughts count :D
Thanks again (Y)
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"You're getting better each song :D"
Getting better and better man, reminescent of Dimrain's stuff (Chronamut mentioned the same to me when I showed him some of your stuff yesterday)
As always, you do an amazing job with your scores, just need to improve your instruments a bit. They're better than before, and damn is this catchy, that's for sure.
I'll have to toss you some of my effects channels and instruments sometime and see what you can do :)
Author's Response:
Hey Thanks,
I think you've paid me the biggest compliments anyone has on here. Hopefully by the end of 2008 i'll have gone through my software learning curve and be able to focus on score and vocals. I really want vocals in my songs... (like Daft Punk type vocals) and i'd like to make my stuff more repetative, but i can't really until i've got vocals or it just isn't catchy.
Man I would love to get some effects and instruments from ya, that would be a HUGE help, i'm such a software noob!
Anyways, thanks again.
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Alot of presets, but catchy as all hell!
ps: mind if I try remixing this? :)
Author's Response:
Yeah everything except the beats was done with sytrus.. which i really have no clue how to use properly so yeah.. :P
But yeah thx for the review,
and yeah sure i dont mind at all if you remix it, in fact id feel really special inside lol :P
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Just need to get a more powerful kicker in there imo, one with a little punchiness to it and a longer release
Song sorta felt a bit repetitive from the start till around 1:40
The bit after 2:00 is WAY too loud and is peaking like crazy, no to mention it sounds a little out of tune with the other instruments
lastly, try to make a climactic finish to the song instead of a simple fadeout, it sounds much, much better
Keep at it!
-DJ C
Author's Response:
AWESOME< thanks for the review. I'll take all those things into account. I was going to hold onto this until the vocals were done (currently being recorded), but decided I needed to get reviews and tips to fix it before the final release. I'm glad i did, cause i completely missed a number of the things you brought up. :)
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I'm getting a laugh out of the guys below that havn't played Starfox 64, that's pretty much the gem of the series
The instruments in this are pretty obvious FL presets, but you did a kickass job with them
4+DL
Author's Response:
yea its weird that a lot of people havent played Starfox64 or the original Starfox for the snes. i mean you really havent played a real starfox game until uv played those.
yea i do use a lot of presets in a lot of my songs but i just havent taken the time to make my own sounds from the presets. i need to start doing that tho but i try to make the best out of the presets that are on FL.
thanks for the review.
glad you liked it.
-ZERO-
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I loved that intro you had going, reminds me a bit of Helix's industrial stuff
For the genre, I'd call this either breakbeat (too slow for DnB, but DnB is the closest to DnB there is on NG for genres) or dark step
The atmosphere was pretty nice in this one, it seemed like on top of the song itself, there's a aura of sorts in the background giving the less busy parts of the song more energy.
No real complaints about this aside from the length, it's really short, but sick
Author's Response:
Darkstep is what I'd call it. But you know how NG is with subgenres. :)
Thank you for the review.
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This could make for an insane DnB track, increase the bass on your master effects, you'll see what I mean
Alot of your instruments go quiet near the end, potentially awesome stuff sorta drops out of the picture, make sure you keep the parts you want people to hear the most the louder bits ;)
ps: could you send me a copy of your project file for this? I want to try something with your score for the helluvit
Author's Response:
hey man, i can send u the project file for this, but you wont be that happy cause it is in Dance Ejay 7. PM me if u still want it.
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